söndag 7 augusti 2011

A multi-user physics simulation space-game in Silverlight and F#

I’ve been spending a lot of this year’s summer vacation on learning F# more deeply.
I truly believe in the concept learning by doing, and learning on demand, instead of learn everything first, then see if you can have any use of it.
So to learn F# I decided to create an online multiplayer game based on physics simulation, where you fly around in a spaceship and collect money and shoot other spaceships.
I will be writing more on the creation and development, but for now, Try it out.
The controls are zoom, steer and fire with the mouse, and throttle with space.
You have to press the "connect" button first

1 kommentar:

  1. Hi! I have been reading your blog lately, and I was hoping we could come into contact directly. Is there any chance you could drop me a line at giuseppemag AT gmail DOT com?

    Thanks, and keep up the great posts :)

    SvaraRadera